AI Insights · Timothy · October 2021
Top 5 Entertainment Mascot Games in Kenya Q3 2021
Discover the performance trends of the top 5 entertainment mascot games in Kenya during Q3 2021, with insights into their weekly downloads, revenue, and active users.
In Q3 2021, the top 5 entertainment mascot games on a unified platform in Kenya showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared during this period.
Sonic Dash: Fun Endless Runner from SEGA saw a consistent presence in the market. Weekly downloads fluctuated, peaking at 2.6K in mid-July before settling around 1.3K by the end of September. Revenue showed modest ups and downs, reaching a high of approximately $29 in early July and $20 towards the end of September. Active users remained relatively stable, with a notable dip in early September to 16.7K and a rebound to 18.4K by the end of the quarter.
Sonic Dash 2: Sonic Boom, also by SEGA, experienced a gradual increase in weekly downloads, starting at 1.0K in late June and peaking at 1.7K in late August. Revenue trends were more volatile, with significant spikes to $27 in early September and $19 at the end of the month. Active users showed a steady pattern, peaking at 12.3K in late August before tapering off to just under 10K by the end of September.
Sonic Forces: Run Battle Game had a more subdued quarter. Weekly downloads remained fairly consistent, with a peak of 895 in the final week of September. Revenue, however, was minimal, with only a few weeks showing earnings, peaking at $16 in late July. Active users saw a slight increase, from 3.5K in mid-July to 3.6K at the end of September.
Hello Kitty Nail Salon by Budge Studios had a quieter performance. Weekly downloads peaked at 785 in mid-July and dropped to around 477 by the end of September. Revenue was negligible, with a minor peak of $12 in late August. Active users, while lower than other apps, saw a peak of 3.4K in mid-July and remained around 2.5K by the end of the quarter.
Minion Rush: Running game from Gameloft showed a steady rise in weekly downloads, peaking at 530 in late August. Revenue was modest, with a peak of $36 in mid-August. Active users saw a consistent increase, peaking at 1.5K in late August and slightly declining to 1.2K by the end of September.
These insights, based on data from Sensor Tower, provide a snapshot of the performance trends for these popular mascot games in Kenya during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.